
For pushing high GR's with supports, wear an SOJ and cube the Convention of Elements for more damage, since the with supports the Elusive Ring may not be needed. For bounties there is no better choice than the Warzechian Armguards. For pushing GR's in 4 man's, Lacuni Prowlers can be used for increased attack speed to better stack Stricken. Nemesis bracers are an excellent alternative to Strongarms and are recommended for speed rifting. When pushing high GR's in 4man groups the Single out passive should be used and replace FoK Bladed Armor with Marked for Death (either Contagion or Valley of Death). Numbing Traps can be used to buff group toughness if needed.

Tactical Advantage passive is desirable to use for speed runs. The required cdr can be accomplished with cdr rolled on one piece of gear, 15% cdr from the Gogok of Swiftness, a diamond in helm and 10% cdr in paragon. Make sure to have at least 36.7% cdr for permanent Vengeance.

This allows using and taking advantage of the Aquila Cuirass chest in the cube for 2x toughness. Now with up to 3x the refunded hatred, it is no longer necessary to have a generator, while staying at near full hatred most of the time. Not only that, all 3 knives will return the amount of hatred that is listed on your Karlei's Point dagger. This will greatly increase the effective damage output for impale. So for instance the RG will take 3x the damage from impale than it does w/o the Holy Point Shot if standing very close while attacking it. Currently its also possible, if positioned very close to a mob, to land all 3 buffed impales on a single target. Each knife gains the 6p bonus damage from the Shadow Mantle Set. With this quiver, impale will throw 3 knives instead of one. This build is made possible by the Holy Point Shot quiver. With these 2 buffs, this build should be able to clear approximately 11 tiers higher than prior to this patch.

Patch 2.6.1 brings 300% to 375% Impale bonus damage to Karlie's Points and raises the 6p bonus of Shadow's Mantle from 40k to 50k.
